announcement: breve 2.0 released
jon klein <[email protected]> Thu, 14 Oct 2004 08:05:55 -0400
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
I'm pleased to announce the release of The breve Simulation Environment version 2.0. breve is a free, open-source software package which makes it easy to build 3D simulations of decentralized systems and artificial life. Users define the behaviors of agents in a 3D world and observe how they interact. breve includes physical simulation and collision detection so you can simulate realistic creatures, and a rich OpenGL display engine so you can visualize your simulated worlds. breve is available for Mac OS X, Linux and Windows from: http://www.spiderland.org/breve Major new features include: - full integration of the "Push" language for evolutionary computation - a new API to interface with breve simulations from other languages - a revamped garbage collection system - improved graphics and rendering capabilities - major optimizations Bug reports and feedback: please send all bug reports, feature requests and feedback to [email protected]. You can also file bug reports on the breve bug tracker at: http://www.spiderland.org/breve/bugs/ - jon klein [email protected] _______________________________________________ breve mailing list [email protected] http://lists.spiderland.org/mailman/listinfo/breve