Re: build breve in windows

Naiqi Weng <[email protected]> Wed, 10 Nov 2004 17:57:38 -0800 (PST)
Newsgroups gmane.comp.breve
Message-ID <[email protected]>
Hi, Jon
Thank you very much for your information.You said that breve had been ported to a VC++ project a long time ago, could you tell me who did this? And do you know any way to contact with them? Thank you very much!
 
Best regards
Naiqi 


jon klein <[email protected]> wrote:

On Nov 10, 2004, at 2:46 PM, Naiqi Weng wrote:

> Hi,
> I am working on a physics simulation animation project using breve 
> and it is amazing!
>  
> I am trying to show my animation on a display device, and it needs to 
> include some specific opengl library which is built on windows, so 
> does anyone know how I can build the whole breve source code in 
> Microsoft Visual Studio? Or is there any VC breve plugin example 
> available?

Currently, the breve build process on Windows requires MinGW or CYGWIN. 
I know that it had been ported to a VC++ project a long time ago, so 
it's possible, but unfortunately I don't have a copy of that project.

- jon

_______________________________________________
breve mailing list
[email protected]
http://lists.spiderland.org/mailman/listinfo/breve

			
---------------------------------
Do you Yahoo!?
 Check out the new Yahoo! Front Page. www.yahoo.com

_______________________________________________
breve mailing list
[email protected]
http://lists.spiderland.org/mailman/listinfo/breve