Re: build breve in windows

jon klein <[email protected]> Wed, 10 Nov 2004 18:19:22 -0500
Newsgroups gmane.comp.breve
Message-ID <[email protected]>
On Nov 10, 2004, at 2:46 PM, Naiqi Weng wrote:

> Hi,
>  I am working on a physics simulation animation project using breve 
> and it is amazing!
>  
> I am trying to show my animation on a display device, and it needs to 
> include some specific opengl library which is built on windows, so 
> does anyone know how I can build the whole breve source code in 
> Microsoft Visual Studio? Or is there any VC breve plugin example 
> available?

Currently, the breve build process on Windows requires MinGW or CYGWIN. 
  I know that it had been ported to a VC++ project a long time ago, so 
it's possible, but unfortunately I don't have a copy of that project.

- jon

_______________________________________________
breve mailing list
[email protected]
http://lists.spiderland.org/mailman/listinfo/breve