Re: Lines

Naiqi Weng <[email protected]> Mon, 3 Jan 2005 13:47:40 -0800 (PST)
Newsgroups gmane.comp.breve
Message-ID <[email protected]>
Hi, jon

I am not sure whether you still remember my project.
:) Just give you some warm up:  I am drawing some
breve animation on a special device. I drew a "string"
which consists of several spheres connecting to each
other by the "add-line" method. The problem now is I
don't want to display the sphere whereas I want to
keep the lines. (You may suggest to make the sphere as
small as possible, but that's not the key point. The
problem lies when there are too many spheres displayed
on the device, no matter how small they are, the
animation will slow down tremendously due to the
limitation of the device). I found that when  you make
an object invisible by "make-invisible" method, the
lines between this object and other objects are not
drawn. Is that possible for me to revise some source
code to make the lines still be drawn no matter the
object is invisible or not?


Another question is:I am  confused by the collision
detection in Breve, since in my animation,sometimes
the different parts of an object just penetrate each
other. Is it up to the user to handle the collision or
Breve can automatically handle this problem?

Thanks a lot! :-)

Best
Naiqi Weng


--- jon klein <[email protected]> wrote:

> 
> On Jan 2, 2005, at 9:36 AM, Willian Filus wrote:
> 
> > Dear all,
> >
> > he will be that you could help me in a question, I
> created some balls 
> > and now I would like to bind these balls through
> lines, as in a graph.
> 
> The method "add-line" in class Real (the parent
> class of Mobile) does 
> this.
> 
> - jon klein
> 
> _______________________________________________
> breve mailing list
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> 


		
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