Re: cube sizes
Mithila Patwardhan <[email protected]> Thu, 28 Apr 2005 11:09:32 -0400
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
Hi, Thanks for responding! I sorted out the problem - turns out I had a constant in my position vector which caused the problem... - Mithila jon klein wrote: > > On Apr 26, 2005, at 11:54 PM, Mithila Patwardhan wrote: > >> Hi, >> >> I am writing a program where I have a mobile object - cube-shaped. >> The simulaton runs fine when the cube-size is 0.5X0.5X0.5 (or >> lesser) but with higher dimensions the cube doesn't follow physics >> (though I have enabled physics in my code). For cubes of larger >> sizes, the cube looks different - more like a flat square rather than >> a cube (the third dimension is not seen at all). I hope this makes >> some sense. >> >> What could be triggering this weird behaviour? (I need to have cubes >> of bigger sizes than 0.5) > > > I'm not able to duplicate this problem -- I regularly use cubes of all > sizes without running into this type of problem. Perhaps you could > provide a sample simulation which illustrates the problem? > > - jon klein > > _______________________________________________ > breve mailing list > [email protected] > http://lists.spiderland.org/mailman/listinfo/breve _______________________________________________ breve mailing list [email protected] http://lists.spiderland.org/mailman/listinfo/breve