Re: Memory Leak
jon klein <[email protected]> Wed, 18 May 2005 11:10:30 -0400
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
On May 17, 2005, at 6:09 AM, Peter Frisch wrote: > Hi, > > I'm running breve on windows and checked the > SuperWalker demo. It seems like there is a memory leak > in it. When I let it run a while the memory > consumption increases. I tried to introduce a destroy > function to the Creature class and it seems like the > memory consumption slows down, but still it increases. > > (I also made the shapes member variables of the > Creature) > > Do I miss something else or is there a memory leak in > breve? > > Any help would be appreciated. This is in fact a memory leak in 2.2 related to the use of strings in steve. The problem has been fixed for the next version and the source is now available from CVS. I've also added your "destroy" code to the SuperWalker demo -- thanks for pointing that out! - jon klein _______________________________________________ breve mailing list [email protected] http://lists.spiderland.org/mailman/listinfo/breve