Re: Collision Detection

Marc Szymanski <[email protected]> Fri, 22 Jul 2005 14:16:20 +0200
Newsgroups gmane.comp.breve
Message-ID <[email protected]>
Hi,

I never tried to use a collsion handler, but try:

+ to up-again plain plainObject (object):
 	self move to (0, 10, 0).

The syntax in the documentation (sct. 6.2) doesn't look like the regular =
steve=20
syntax. Maybe it's different for handler methods, but I can't imagine tha=
t.

Gru=C3=9F,
	Marc.

On Friday, 22. July 2005 14:01, Andreas Fedrizzi wrote:
> Hi
>
> Thanks to Thies Pfeiffer for the quick advice regarding the color probl=
em!
>
> I have a further question that concerns collision handling. In my opini=
on
> the code presented in the html manual is not correct.
>
> In my model I have a sphere (which is a link object) in a PhysicalContr=
ol
> model. The sphere starts above a plain which is a stationary object. Du=
ring
> simulation it falls down and when it collides with the plane it should =
be
> lifted automatically to the starting position and fall down again.
>
> Here is the sphere-code that I wrote according to the html tutorial:
>
> +to init:
>         ...
>         self handle-collisions with-type "Plain" with-method "up-again".
>         ...
>
> +to up-again Plain plainObject:
> 	self move to (0, 10, 0).
>
> Unfortunately I get an error that tells me that there is a parse error =
in
> the line of the method declaration of "up-again" near the ":". I haven=C3=
=A2=C2=80=C2=99t
> found a sample model that uses collisions to see what is wrong and have
> checked the code several times. Perhaps someone can help me?
>
> Greetings
> Andreas Fedrizzi
> Technical University Munich

--=20
-------------------------------------------------------------------------=
-
Dipl.-Inform. Marc Szymanski
Institute for Process Control and Robotics(IPR), Universit=C3=A4t Karlsru=
he(TH)
Kaiserstr. 12, D-76128 Karlsruhe, Germany
Phone: +49 721 608 6694, Fax: +49 721 608 7141
WWW http://wwwipr.ira.uka.de/~szymansk

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