Re: Collision Detection
jon klein <[email protected]> Fri, 22 Jul 2005 11:52:55 -0400
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
On Jul 22, 2005, at 8:16 AM, Marc Szymanski wrote: > Hi, > > I never tried to use a collsion handler, but try: > > + to up-again plain plainObject (object): > self move to (0, 10, 0). > > The syntax in the documentation (sct. 6.2) doesn't look like the > regular steve > syntax. Maybe it's different for handler methods, but I can't > imagine that. Marc is correct -- the documentation for the collision handler line is cut off for some reason and the variable type was missing. I've fixed the problem in the documentation, and the method should work as he has written it above. - jon klein _______________________________________________ breve mailing list [email protected] http://lists.spiderland.org/mailman/listinfo/breve