Re: Re: FarCry 7 bugs

Justin Carter <[email protected]> Wed, 2 Apr 2014 20:17:42 -0700 (PDT)
Newsgroups gmane.comp.cms.farcry.devel
Message-ID <[email protected]>
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BTW, nope I haven't tested CF11 Beta yet... If it's also a problem there 
(probably a good chance) then we'll need to update the version check - at 
least it's a trivial change though.

cheers,
Justin


On Thursday, April 3, 2014 12:54:26 AM UTC+11, Jeff Coughlin wrote:
>
> It looks like that fixed it.  Wow, that sucks to have to jump through 
> those hoops (yay cf10).  I noticed the code only looks at cf10 specifically 
> though.  Just out of curiosity, do you know if it is not an issue in cf11 
> beta?
>
>

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<div dir=3D"ltr">BTW, nope I haven't tested CF11 Beta yet... If it's also a=
 problem there (probably a good chance) then we'll need to update the versi=
on check - at least it's a trivial change though.<div><br></div><div>cheers=
,</div><div>Justin<br><br><br>On Thursday, April 3, 2014 12:54:26 AM UTC+11=
, Jeff Coughlin wrote:<blockquote class=3D"gmail_quote" style=3D"margin: 0;=
margin-left: 0.8ex;border-left: 1px #ccc solid;padding-left: 1ex;"><div sty=
le=3D"word-wrap:break-word"><div>It looks like that fixed it. &nbsp;Wow, th=
at sucks to have to jump through those hoops (yay cf10). &nbsp;I noticed th=
e code only looks at cf10 specifically though. &nbsp;Just out of curiosity,=
 do you know if it is not an issue in cf11 beta?</div><div><br></div></div>=
</blockquote></div></div>

<p></p>

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