Re: 4.0 Broken Link Check

modius <[email protected]> Thu, 15 Oct 2009 17:47:25 -0700 (PDT)
Newsgroups gmane.comp.cms.farcry.user
Message-ID <48485028-0fe8-48a4-8a7b-aadcf6b5a908@w37g2000prg.googlegroups.com>
On Oct 16, 2:28=A0am, ImaWebGirl <[email protected]> wrote:
> Also, the problem of objects being deleted creating broken links
> became
> apparent on our index page. =A0We had to manually delete the record of
> the obsolete file
> from dmNavigation table and either Auto Cache or wait for the the
> system recache.

Any navigation element that FarCry constructs will be automatically
changed as the system is updated -- including deletes.  The only
exception to this are links embedded in caches ie. you'd have to wait
till the cache updated.  Later versions of FarCry 5.x (latest is now
5.2) automatically refresh the cache removing this issue.

However, links embedded in your content will not be updated.  Nor does
FarCry have any specific way of checking their validity.  In more
modern versions of FarCry its pretty clever in working out where to
redirect links that may have moved or changed names.  But even so hand-
crafted links are always problematic -- this is why an external link
checker like Xenu is very useful.

You suggest Xenu is not working for you in terms of reporting bad
links?  What seems to be the problem there?

-- geoff
http://www.daemon.com.au/
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