Re: Using libmk4.al ?

Guillaume Rager <[email protected]>
Newsgroups gmane.comp.db.metakit
Organization GumiTech
Message-ID <[email protected]>
On Tue, 07 Sep 2004 08:25:51 -0400, Jeffrey Kay wrote:

Hi list,

In fact, i've decided to compile metakit using xcode and that works fine.

Thank you for your answers.

> Guillaume --
> 
> Here's how I link in metakit.  To build, I created a directory called builds
> and then used the following configure command:
> 
> ../unix/configure --disable-libtool --enable-static
> 
> After doing the build, you should have a ".libs" in your "builds" directory.
> In that directory is the file libmk4.al, which is the statically linkable
> file.  I copied that file to the builds directory and renamed it libmk4.a
> and included that file in my xcode project.
> 
> Let me know if that works for you --
> 
> -- jeff
> 
> On 9/1/04 6:14 AM, "Guillaume Rager" <[email protected]> wrote:
> 
>>  Hi list,
>>  
>>  I'm a newbie with metakit !!!
>>  
>>  I've just downloaded and compiled Metakit. I just want to put 
>> libmk4.al into
>>  my xcode project (my project will run under osx). So, i've got some 
>> problems
>>  because libmk4.al doesn't seem to be ok for compiler. I also see on 
>> lists that
>>  it possible to have libmk4.dylib or .so (maybe .a).
>>  So, just need some help to integrate libmk4 into my xcode project.
>>  
>>  Thanks in advance
>>  
>>  Guillaume
>>  
>>  -----
>>  GUMITECH - R&D Unit - Niort (France)
>>  http://www.gumitech.com
>>  
>>  "Chaud cocoa, chaud chocolat !!!"
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>>  
> 
> 
> jeffrey kay 
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> 
> 
> 
Guillaume

-----
GUMITECH - R&D Unit - Niort (France)
http://www.gumitech.com

"Chaud cocoa, chaud chocolat !!!"
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