Re: Mac OS use of ddd
Adanna Eziri <[email protected]> Mon, 2 Nov 2020 16:56:50 -0600
| Newsgroups | gmane.comp.debugging.ddd.general |
|---|---|
| Message-ID | <[email protected]> |
Thanks, I was looking up solutions online and came across a similar explanation.=20 Do you have any recommendations for a gdb debugger gui that is compatible on= MacOS? I=E2=80=99ve been sifting through forums online but they all seem similarly o= utdated. If i just have to deal with the standard gdb output format, I feel c= omfortable doing that, just looking for alternatives!=20 Best, AE > On Nov 1, 2020, at 4:39 PM, rbd <[email protected]> wrote: >=20 > =EF=BB=BFHi Adanna, >=20 > ddd is an X11 application, and the message you reported typically indicate= s that the X11 window system is not running and ddd can find no X11 display t= o which it can connect. Have you installed the XQuartz server from https://w= ww.xquartz.org? >=20 > FYI, ddd is now a very old application and has not run well, if at all, on= macOS systems for the last two or three major releases due to problems with= the Xt library and the difficulties which gdb (ddd's underlying debugger) n= ow has with macOS executables. I have not used it successfully for years, if= you can figure out how please let me know! (I figured out how to use Xcode'= s debugger in standalone mode as a substitute for ddd.) >=20 > Roger >=20 >> On Sun, 1 Nov 2020, Adanna Eziri wrote: >>=20 >> Hi, I've installed ddd via terminal (i use vim) on my Mac laptop, but eac= h time I >> try to run the code, I receive the following message: >> Error: Can't open display: >> I've tried installing LessTif and uninstalling openMotif to no avail. Is t= he ddd window compatible with Mac OS devices? If so, how would I be able >> to run it? My software is Mac OS 10.14.5 Mojave. Thanks in advance, >> Adanna