How to include the Valgrind stack traces in a stand-alone debug version?
Martin Licht via Valgrind-users <[email protected]>
| Newsgroups | gmane.comp.debugging.valgrind |
|---|---|
| Message-ID | <CAJyWRm86tvwvWd5=88tEO+vbByRi=CU2yo_0pGXJzkb8EkqehQ@mail.gmail.com> |
Hello, I think the Valgrind stack tracer is pretty great and I would like to use it as a substitute for `backtrace` in my C++ debug builds. A blog post by Nicholas Nethercote (Using Valgrind to get stack traces) describes a similar idea: https://blog.mozilla.org/nnethercote/2011/01/11/using-valgrind-to-get-stack-traces/ However, while this is already fairly elegant, I am wondering whether this can be done without invoking the program under valgrind. If the Valgrind stack tracer were a simple #include that would be best. Alternatively, a means of including any necessary valgrind framework into the debug build would be helpful. I appreciate your feedback. Regards, Martin _______________________________________________ Valgrind-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/valgrind-users