Re: Notes... The case for an open client
Elektron <elektron_rc5-FFYn/[email protected]> Tue, 17 Aug 2004 01:58:49 +0800
| Newsgroups | gmane.comp.distributed-net.hardware |
|---|---|
| Message-ID | <[email protected]> |
>> Byte-reversed adds are easy. You just wire the carry bits differently. > > That works if you are doing adds as 32 bit words. For a serial bit > stream you have the bits in one order for the increment then they get > chopped up and reordered before feeding in as the initial L values of > the first round. Feeding through something like a barrel shifter or > breaking each word into 4 individual bytes would probably work but > it's still a little extra overhead. > > Do we accept the extra overhead for compatibility or find the easiest > possible implementation for the cores? Adaption of the software cores > to join the hardware project will be relatively easy and may even make > them faster. What's preventing us from switching from byte-reversed to non-byte-reversed? (Why the hell is it byte-reversed anyway? Is it advantageous to do strange things to the key?) Also, isn't it possible to recode the client to internally not bother (much) with byte-reverse adds (until it overflows by 2^32)? Aren't all blocks 2^32, at the moment, anyway? (I don't see an option for it) The core should also be able to tell the client its own MIN_ITERATIONS (anyone fancy a 5-pipe?), recommended iterations (for cores which may have large init overheads), and any necessary alignment (as a power of 2). I'm not sure how 1-bit-serial hardware is supposed to work. - Purr _______________________________________________ Hardware mailing list Hardware-Ra3b/QYEcJ3d140v2zMXi0fjHoOT/h/[email protected] http://lists.distributed.net/mailman/listinfo/hardware