Re: The market of ASICs (One GigaKey / Second?)
jbass-/[email protected] Tue, 10 Aug 2004 03:00:02 -0600
| Newsgroups | gmane.comp.distributed-net.hardware |
|---|---|
| Message-ID | <[email protected]> |
"Dan Oetting" <[email protected]> writes: > The overall block diagram looks much like the parallel version. The > details for each iteration stage will look considerably different. The > adders are just a handful of gates and implement carry as a 1 bit time > delay feeding back into the adder. Rotates require a 32 bit time delay > and up to 64 bits of storage and 10 selector gates for the variable > rotate. To compensate for the rotate delays all the other terms carried > through the stage also need to be delayed. Each stage will contain > about 320 bits of fifo. I went back and did some pencil and paper serial design update from my original folded 32 bit wide FPGA RC5 engine design that looks pretty close to yours, maybe a bit lighter. Serial design didn't really create much of a difference in total performance per device, maybe another 10%. Serial solution would then be (52 + 38 + 15)/2 = 52 LUTs per RC5 engine. In addition the design would have to be wrapped with a controlling state machine and initialization storage per FPGA. Each engine would check a solution every 1248 clocks. An XC2VP70 contains just over 65K LUTS, should hold about 1,270 RC5 engines to check a solution roughly every clock at a speed of over 150mhz. Or roughly 153MKeys/sec. Currently d.net is solving 114,719 GKeys/sec. So it would take 750 or so XC2VP70 FPGAs to match d.net's current performance. I have 33M LUT's going into my design, which should net about 635K engines, at an average speed of about 120mhz, for about 61,057,155,000 Keys/sec after burning about 17.5KW per hour. $750/mo if I let it run very long, which is highly unlikely, as the ROI is nearly zero. > The delay between rounds for the S values would need to be 1664 bits > (64*26). So the two delays totaling 3228 bits can be replaced by > regenerating 3 rounds as shown above using 320 bits totaling only 960 > bits. Every way I looked at regen with the folded design, it comes out more expensive in several ways. > The actual encryption add about 160 fifo bits per stage. The S0 > constants can be generated inline with a 1 bit adder per stage which is > probably cheaper than trying to clock the constants in from a 32 bit > register. The whole shebang will be around 54K fifo bits plus a few > logic gates. Clock rates of over 4 gig could probably be expected > (assuming the heat can be dissipated). I ended up with 52 LUT's for the S vector, 38 LUT's for the keygen, and 15 LUT's for the encryption after factoring duplicate logic into the controller, which is only needed once per chip. John _______________________________________________ Hardware mailing list Hardware-Ra3b/QYEcJ3d140v2zMXi0fjHoOT/h/[email protected] http://lists.distributed.net/mailman/listinfo/hardware