Re: Gmail Engine Client
"Kevin G. McCoy" <[email protected]>
| Newsgroups | gmane.comp.distributed-net.rc5 |
|---|---|
| Message-ID | <[email protected]> |
Assuming the prospective Java/Python client behaves similarly to the
other RC5/OGR clients, it would use all the idle time of the processor.
Around 90%-100% of the CPU bandwidth, since most servers - even
relatively busy ones - have mostly idle CPUs. I am the IT manager of a
company with a mid-sized server farm, and most of them sit all day
twiddling their thumbs.
Disk I/O and TCP/IP I/O is another story.
Anyway, the pricing schedule says that an hour of CPU time costs $0.10
USD, so 24 hours * $0.10 per hour * 30 days = $72.00 per month.
This is not a very good deal if you ask me.
At those prices, I could pay for a killer overclocked gamer PC in less
than 2 years - and I'd get to keep the hardware.
I just built a water cooled, overclocked I7-960 box for about $1500. It
is cranking out 323 meganodes/ second on OGR right now:
[Aug 15 01:55:22 UTC] OGR-NG #f: Completed 27/8-6-1-25-13-11 (210.37
stats units)
0.01:20:41.22 - [43,454,647 nodes/s]
[Aug 15 01:55:22 UTC] OGR-NG #f: 27/8-6-1-25-13-11 [210,373,768,957 nodes]
[Aug 15 01:55:22 UTC] OGR-NG #f: Loaded 27/8-6-1-25-16-2
[Aug 15 01:55:22 UTC] OGR-NG: Summary: 87 packets (8798.89 stats units)
0.07:03:36.11 - [331.34 Mnodes/s]
[Aug 15 01:55:22 UTC] OGR-NG: 13 packets remain in buff-in.og2
[Aug 15 01:55:22 UTC] OGR-NG: 37 packets (4826.29 stats units) are in
buff-out.og2
[Aug 15 02:09:35 UTC] OGR-NG #h: Completed 27/8-6-1-25-13-33 (69.75
stats units)
0.00:26:00.27 - [44,706,438 nodes/s]
[Aug 15 02:09:35 UTC] OGR-NG #h: 27/8-6-1-25-13-33 [69,754,338,285 nodes]
[Aug 15 02:09:35 UTC] OGR-NG #h: Loaded 27/8-6-1-25-16-4
[Aug 15 02:09:35 UTC] OGR-NG: Summary: 88 packets (8868.64 stats units)
0.07:17:48.61 - [323.24 Mnodes/s]
[Aug 15 02:09:35 UTC] OGR-NG: 12 packets remain in buff-in.og2
[Aug 15 02:09:35 UTC] OGR-NG: 38 packets (4896.04 stats units) are in
buff-out.og2
On 8/14/2010 12:27 PM, Jeff Mohler wrote:
> 100% of what CPU? How much CPU is that?
>
> Sent from my iPad
>
> On Aug 14, 2010, at 2:06 PM, "Kevin G. McCoy" <[email protected]
> <mailto:[email protected]>> wrote:
>
>> If the RC5 app took up 100% of the cpu, then it would cost you
>> ~$72.00 USD per month. Ouch!
>>
>> Best regards,
>>
>> Kevin G. McCoy
>>
>> On 8/14/2010 11:36 AM, Jeff Lawson wrote:
>>> Keep in mind that Google App Engine does enforce quotas on various
>>> types of actions, including CPU usage:
>>> http://code.google.com/appengine/docs/quotas.html
>>>
>>> If you reach the CPU thresholds and your app becomes disabled, you
>>> can pay for additional time:
>>> http://code.google.com/appengine/kb/billing.html#resources
>>>
>>> And of course one of the other limitations in performance is the
>>> fact that your application must be written entirely in pure Python
>>> or pure Java.
>>>
>>>
>>>
>>> On Fri, Aug 13, 2010 at 8:45 AM, Dead J. Dona <[email protected]
>>> <mailto:[email protected]>> wrote:
>>>
>>> yes this is possible, I did some research some times ago.
>>>
>>> but the implementation...
>>>
>>> good place to start reading is http://code.google.com/appengine/
>>>
>>>
>>>
>>>
>>>
>>> ===
>>> wbr, Me. Dead J. Dona
>>>
>>>
>>>
>>> On Fri, Aug 13, 2010 at 15:32, Bartek Kochan
>>> <[email protected] <mailto:[email protected]>> wrote:
>>>
>>> Hi all.
>>>
>>> Would it make sense to use the Google's cloud to crack keys ?
>>>
>>> My programming skills are below the challenge so could
>>> someone step in here ?
>>>
>>> As far as I went the client has to be implemented in Python
>>> or Java so
>>> I guess it would be quite slow.
>>> There is some quota for free CPU resources so the client
>>> could run for
>>> free for xx minutes/hours per day,
>>> this times the number of clients...well If it is possible
>>> why not ?
>>>
>>> Looking forward to try the first beta client ;)
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