Re: Personal proxy not honoring buffer size settings

Roman Trunov <[email protected]> Thu, 20 Feb 2014 16:43:59 +0400
Newsgroups gmane.comp.distributed-net.rc5
Organization Proxyma Communications
Message-ID <[email protected]>
Kevin G. McCoy wrote:

> I have over 50 computers working on OGR and never saw the need for a 
> proxy.  Is there something I am missing?

One more point, which may be not important for you running mostly OGR, 
but should be considered for RC5. Client-to-proxy and proxy-to-proxy are 
using different protocols. Individual client uses very simple "request 
block - receive block" or "send block - receive ack" protocol, one block 
per packet. Then consider you have to request 10000 workunits for very 
fast GPU cruncher... it'll be tens times faster to do over LAN with zero 
ping times, then over Atlantic wires! Most of clients could not crunch 
while updating buffers (at least one of crunchers will be stopped and 
used for update), so decreasing update time will increase your output.

Proxies talks in "batches" and could send and receive multiple blocks at 
same time, simultaneously for all projects, in one network packet. This 
helps for slow or unreliable connections.
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