Re: boost'ed

Darren Vincent Hart <[email protected]> 30 Jul 2003 23:26:04 -0600
Newsgroups gmane.comp.embedded.stk.gui.devel
Message-ID <1059629164.23336.69.camel@sway>
Mike,

Another route we may want to explore is writing a xine osd surface
backend for libstk (oxine took this approach).  This may be problematic
with the color palette and all, but might be worth a shot.

Darren

On Wed, 2003-07-30 at 21:01, Mike Melanson wrote:
> On Wed, 30 Jul 2003, Mike Melanson wrote:
> 
> > necessary pieces. Is there any information about which specific boost
> > libraries are required in libstk? I am already wary of C++ generating
> 
> 	I found the technology page on libstk.org which indicates which
> external software pieces it needs. I still haven't gotten libstk compiled
> on Linux/x86 because I can't figure out how to install Boost after it is
> built.
> 
> 	So I noticed that libstk also wants FreeType. Are you sure that
> libstk is meant for small embedded systems? Not all small embedded systems
> are Linux/x86 platforms. My target platform (Sega Dreamcast) is not. I was
> hoping to find a GUI toolkit that can present an on-screen display while
> relying on as few other libraries as possible. I don't want to have to
> bring in a runaway dependency tree.
> 
> --
> 	-Mike Melanson
> 
> 
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