Re: boost'ed
Darren Vincent Hart <[email protected]> 30 Jul 2003 23:26:04 -0600
| Newsgroups | gmane.comp.embedded.stk.gui.devel |
|---|---|
| Message-ID | <1059629164.23336.69.camel@sway> |
Mike, Another route we may want to explore is writing a xine osd surface backend for libstk (oxine took this approach). This may be problematic with the color palette and all, but might be worth a shot. Darren On Wed, 2003-07-30 at 21:01, Mike Melanson wrote: > On Wed, 30 Jul 2003, Mike Melanson wrote: > > > necessary pieces. Is there any information about which specific boost > > libraries are required in libstk? I am already wary of C++ generating > > I found the technology page on libstk.org which indicates which > external software pieces it needs. I still haven't gotten libstk compiled > on Linux/x86 because I can't figure out how to install Boost after it is > built. > > So I noticed that libstk also wants FreeType. Are you sure that > libstk is meant for small embedded systems? Not all small embedded systems > are Linux/x86 platforms. My target platform (Sega Dreamcast) is not. I was > hoping to find a GUI toolkit that can present an on-screen display while > relying on as few other libraries as possible. I don't want to have to > bring in a runaway dependency tree. > > -- > -Mike Melanson > > > _______________________________________________ > Libstk mailing list > [email protected] > http://www.dvhart.com/cgi-bin/mailman/listinfo/libstk