Re: Fixes to the Drawing code
Darren Vincent Hart <[email protected]> Mon, 08 Sep 2003 08:32:09 -0600
| Newsgroups | gmane.comp.embedded.stk.gui.devel |
|---|---|
| Message-ID | <1063031480.2492.86.camel@sway> |
Welcome back Marc! *gggg* On Mon, 2003-09-08 at 04:40, Marc Str=C3=A4mke wrote: > Hi team, > While Fixing the Framebuffer Surface class i've stumbled across a few=20 > problems. > 1. Clip rect was basicly always set to the size of the widget beeing=20 > drawn, this means that each redraw the whole screen is redrawn because=20 > state's rect is the size of the screen Hmmmmm... you're right, it does, it shouldn't, but it does. clip_rect and redraw_rect are different things, but (after taking a look at the current code) we aren't using them correctly. clip_rect should be used to *prevent* drawing out of bounds, redraw_rect should be used to determine *how much* of the screen get's redrawn at a time. > 2. There "was" some code in container which added the area of all childs=20 > widgets intersecting with the redraw_rect given to the redraw_rect, imo=20 > this is highly unnecesary because they get redrawn anyway and with the=20 > clip_rectangle they'll be clipped to only update the part which has chang= ed. The clip_rect is a safety measure, all the calls to draw still get made, we should be using redraw_rect to determine how much of the current get's redrawn (thereby avoiding making the unnecessary calls altogether). > 3. The FBdev backend was highly broken *g* Understatement of the week! It didn't do a darn thing! *gggg* > Please comment on these issues, i'd like to get some feedback, my=20 > changed should be in cvs, together with the preliminary Spreadsheet widge= t Y los *scroll_bars*, por donde andan? Darren >=20 >=20 >=20 > _______________________________________________ > Libstk mailing list > [email protected] > http://www.dvhart.com/cgi-bin/mailman/listinfo/libstk