Re: Building bochsdbg.exe using MinGW32?

Robert Riebisch <[email protected]> Thu, 21 Oct 2021 18:29:44 +0200
Newsgroups gmane.comp.emulators.bochs.devel
Organization BTTR Software
Message-ID <[email protected]>
Hi Volker,

>> But why does "bochs/doc/docbook/development/development.dbk" now say
>> "*AND* MSVC++ to build the binaries"?
>> 
>> I succeeded building Bochs (incl. 'bochsdbg.exe') using vanilla MinGW32
>> v3.4.2 on Windows XP SP3. (No MSVC++ involved here.) -->
>> https://www.bttr-software.de/download/bochs/
> 
> This developer doc section tells how to build the binaries for the 
> release. Supported platforms and tools for building Bochs from source 
> can be found in the user doc. To build Bochs with MSVC++ you'll need to 
> prepare the source with an external environment, since there is no other 
> way to create the auto-generated files. Of course cygwin and mingw32/64 
> are capable to perform the whole build process.

I understand the difference now. Thanks.

>> Regarding in "development.dbk":
>> <screen>
>> #define BX_DEBUGGER 1
>> #define BX_DISASM 1
>> #define BX_DEBUGGER_GUI 1
>> </screen>
>> 
>> I couldn't find 'BX_DISASM' somewhere in source code. There only are
>> 'BX_DISASM_INTEL' and 'BX_DISASM_GAS'. So, this line probably can be
>> deleted.
> 
> This section needs to be reviewed, since the Bochs disassembler support 
> has been changed.

Okay.

Cheers,
Robert
-- 
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