Re: Micro on UHD laptop

"'Bill Turner, WB4ALM' [email protected] [hercules-390]" <[email protected]>
Newsgroups gmane.comp.emulators.hercules390.general
Organization Amateur Radio Station WB4ALM
Message-ID <[email protected]>
Fish, while I agree with you in principal, I have found in the past few 
months that in practice what Alan was commenting on is TRUE!

I purchased a uhd monitor under the assumption that I could put more 
information on the page...
While  I can display more windows the font size is being drawn with the 
same number of pixels as on a lower resolution screen.
And the result is that all fonts are to small to be read.

The only compromise I have found is to reduce the screen resolution, and 
to sit closer to the screen.

It does not matter what software I am running... they all do the same thing!

/s/ Bill Turner, wb4alm




On 5/1/19 4:46 PM, ''Fish' (David B. Trout)' [email protected] 
[hercules-390] wrote:
>
> g1gop-/[email protected] wrote:
>
> > Apologies my sig line had been deleted.
> > The name is Alan. G4UGM knows me well.
>
> Hi Alan!
>
> > This is a problem more and more people are having with
> > apps as laptops get higher and higher resolutions.
> > Steam for example has microprint !
> >
> > Changing the resolution down defeats the object of having
> > a high res screen.
>
> Agreed. That's why I didn't suggest that.
>
> > I tried the other group and got junk adverts so came
> > here for help. It seems that perhaps it is not as friendly
> > a group as it once was.
>
> Eh? I apologize if my response seemed unfriendly. I didn't mean for it 
> to be. (Well, perhaps the thing about not telling us your name, but 
> that was only meant as a friendly jab. A poke in the ribs so to speak. 
> But certainly nothing else was meant to be.)
>
> > I liked using herc but as my eyesight is not as good and
> > unless I use a magnifier I can't read the text, For now
> > it is not usable.
>
> Understood. None of us are getting any younger.
>
> > Many programs now have a config file that can have an
> > option for high res screens. If the program is not able
> > to be used on hires then is there an alternative program
> > I might use?
>
> I'm afraid I have no idea. You're using Linux, yes? The only Hercules 
> GUIs for Linux that I'm aware of are Hercules Studio (the one you 
> already have) and one called "Hebe" I believe:
>
> http://freshmeat.sourceforge.net/projects/hebe
>
> Whether it suffers from the same problem or not I have no idea.
>
> > Thank you for you time.
> > alan de G1GOP
>
> You are very welcome, Alan. And again, I apologize if my response 
> seemed unfriendly to you.
>
> I was simply pointing out the fact that if a program is written to 
> interface properly with an operating system's font (or graphics?) 
> subsystem, the actual size that a chosen font appears on the screen 
> should always be consistent, no matter what the physical resolution of 
> the screen is.
>
> If a program draws a one inch (or 2.54cm) square on the screen 
> PROPERLY, then it should *always* appear on the screen as a one inch 
> square, regardless of the screen resolution. As explained, if the 
> screen resolution is a standard 96 dpi, the resulting square will be 
> drawn (by the operating system's (i.e. by Linux's) graphics subsystem) 
> 96 pixels tall and wide (since 96 pixels consumes one inch of screen 
> space; that's what dpi (dots (pixels) per inch means), whereas if the 
> screen's resolution is, for example, 1000 dpi, then the system should 
> draw it on the screen as a square 1000 pixels tall and wide, resulting 
> in the square appearing on your screen exactly the same: as a ONE INCH 
> SQUARE. The resolution of the screen, *ideally*, should not matter.
>
> The same is true for fonts: fonts are measured in "points" and a 
> "point" is a fixed unit of measure. Thus a 20pt font should *always* 
> appear as a 20pt font, no matter what the resolution of the screen is.
>
> On Windows, your program's drawing context (the abstract object that 
> your program "draws to") is initialized with the context for whatever 
> device you are wanting to draw to, along with what is called a 
> "mapping mode" 
> (https://docs.microsoft.com/en-us/windows/desktop/api/wingdi/nf-wingdi-setmapmode). 
> Then your program simply draws its user interface items (i.e. calls 
> the various GDI functions) -- including fonts too -- to the "device 
> context" object, and the underlying operating system GDI subsystem 
> performs the proper translation into the appropriate number of pixels 
> for the given physical device.
>
> Thus, if a program is written properly, if the images and/or fonts 
> that a program is using are not appearing on your screen properly (are 
> not appearing on the screen at their proper size), then it should NOT 
> be the fault of the program you are using. The fault should be 
> somewhere else (such as a bug in the operating system's GDI (Graphics 
> Device Interface) subsystem).
>
> Of course, if the program in question is not written properly, then 
> yes, depending on your screen resolution, images and text will appear 
> much smaller on high resolution monitors than they will with normal 
> resolution monitors.
>
> That's all I was trying to say. I was NOT trying to place the blame on 
> you! I was *not* trying to be smart aleck or be unfriendly in any way. 
> I was simply trying to explain why the behavior you were experiencing 
> *might* be caused not by the program but rather by however you have 
> your system configured. I am not familiar (not very experienced) with 
> Linux, so I don't know what settings you need to change (if any) to 
> tell the operating system your monitor is a High Resolution monitor. 
> Do you have the correct device driver installed? Are there any special 
> settings you need to set somewhere? That's all I was suggesting you to 
> verify before asking the programmer before asking that the program 
> support a larger font size.
>
> But yes, given your situation, a font size of only 20 points is 
> probably much too small for you, and the program *should* allow you to 
> set a much larger font size. There is no valid reason that I can see 
> from a programming perspective why a given program should arbitrarily 
> place a limit on the size of the font a person wishes to use. Not all 
> eyes are the same. What seems reasonably large for the programmer (20 
> points) might not be reasonable to someone like yourself with poor 
> eyesight.
>
> So yeah, in this particular case I think Jacob *should* make a change 
> to his program to remove its current font size limitation, so people 
> like you can choose a much larger font if needed.
>
> Sorry for using so many words to explain myself, but I didn't want you 
> going away thinking this is an unfriendly group! Most everyone here is 
> quite courteous and respectful in their replies to people asking for 
> help. Most of them are willing to practically bend over backwards to 
> help someone, so I again apologize for the apparent "unfriendliness" 
> of my response. It was purely unintentional, I assure you!
>
> I hope I've explained myself and have provide as friendly and helpful 
> a reply as possible.
>
> Have a great day, Alan!
>
> Sincerely,
> -- 
> "Fish" (David B. Trout)
> Software Development Laboratories
> http://www.softdevlabs.com
> mail: [email protected]
>
>
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