[Bug 41253] GZDoom Builder 2.3 (.NET 3.5 app) crashes with Wine-Mono when trying to open new project or existing map

"WineHQ Bugzilla" <[email protected]>
Newsgroups gmane.comp.emulators.wine.bugs
Message-ID <[email protected]/>
https://bugs.winehq.org/show_bug.cgi?id=41253

--- Comment #8 from Esme Povirk <[email protected]> ---
I think this bug may be fixed? With the old version, I get a shader compilation
error when creating a new project. But it's also possible I need some assets to
trigger the bug.

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