[Bug 41253] GZDoom Builder 2.3 (.NET 3.5 app) crashes with Wine-Mono when trying to open new project or existing map

"WineHQ Bugzilla" <[email protected]>
Newsgroups gmane.comp.emulators.wine.bugs
Message-ID <[email protected]/>
https://bugs.winehq.org/show_bug.cgi?id=41253

Gijs Vermeulen <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #10 from Gijs Vermeulen <[email protected]> ---
(In reply to Esme Povirk from comment #7)
> Odd, I'm not seeing that exception here (Wine 6.9, wine-mono 6.2.0). The
> archive.org version in the URL starts fine.

I can still confirm the exception with wine-git and wine-mono 6.2.0 on macOS. 

However, on Linux I can reproduce your results. To be able to make a new
project I had to use native d3dx9_43 and d3dcompiler_43, as mentioned in
Comment #3.

I agree we should resolve this bug. The d3d bugs are already covered in other
reports and I'm not sure what to do about the macOS-only issue.

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