[Bug 51223] New: Wine 6.10 regression, dinput broken in certain situations?

"WineHQ Bugzilla" <[email protected]>
Newsgroups gmane.comp.emulators.wine.bugs
Message-ID <[email protected]/>
https://bugs.winehq.org/show_bug.cgi?id=51223

            Bug ID: 51223
           Summary: Wine 6.10 regression, dinput broken in certain
                    situations?
           Product: Wine
           Version: 6.10
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: xinput
          Assignee: [email protected]
          Reporter: [email protected]
      Distribution: ---

Hi all

It looks that after updating to Wine 6.10 the dinput related stuff is broken,
at least for me. I am no longer able to use my 8BitDo Pro 2 gamepad in Wine in
conjunction with the CXBX-R Xbox emulator. There is mentioned at the CLI the
following message:

00cc:err:wineusb:event_thread_proc Error handling events: System call
interrupted (perhaps due to signal)
00cc:err:wineusb:event_thread_proc Error handling events: System call
interrupted (perhaps due to signal)

This worked absolutely fine in Wine devel 6.9 and 6.8.

The mentioned 8BitDo Pro 2 controller is used with xinput mode. However, the
CXBX-R emulator uses dinput for the keyboard and mouse. I can set the gamepad
also to dinput mode but this shows no effect. The above mentioned error message
still always appears.

I tired to install the native dinput8.dll but this helped nothing.

An additional information is welcome! ;-)

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