[Bug 8332] Applications and games using ICMP ping request report 'no connection to internet' (Wine 32-bit/64-bit preloader requires CAP_NET_RAW to create raw sockets)
"WineHQ Bugzilla" <[email protected]> Mon, 14 Jun 2021 18:04:54 +0000
| Newsgroups | gmane.comp.emulators.wine.bugs |
|---|---|
| Message-ID | <[email protected]/> |
https://bugs.winehq.org/show_bug.cgi?id=3D8332 --- Comment #35 from Damjan Jovanovic <[email protected]> --- (In reply to Gabriel Iv=C4=83ncescu from comment #34) > Yeah, speaking of that, I had some patches to implement the asynchronous > ICMP pings with Events and APCs, but they fell off the list. I should > probably resend them, thanks for the reminder. Great :). > Do you plan to work on fixing this? It shouldn't conflict with my async > patches much anyway, worst case a simple rebase would be sufficient. I co= uld > probably take a look if you can't, but you seem to know a lot more about = it > than I do, so am just asking to not duplicate the effort. Sure. Some of the code is already written. --=20 Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.=