[Git][wine/wine][master] 5 commits: dmusic: Take coarse tune into account in instrument_add_soundfont_region().

"Alexandre Julliard (@julliard)" <[email protected]>
Newsgroups gmane.comp.emulators.wine.cvs
Message-ID <[email protected]>

Alexandre Julliard pushed to branch master at wine / wine


Commits:
6eb04153 by Anton Baskanov at 2025-11-25T21:24:26+01:00
dmusic: Take coarse tune into account in instrument_add_soundfont_region().

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a84b7b82 by Anton Baskanov at 2025-11-25T21:24:26+01:00
dmusic: Set attenuation based on SF_GEN_INITIAL_ATTENUATION.

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faa4cbdb by Anton Baskanov at 2025-11-25T21:24:26+01:00
dmusic: Add IIR filter resonance hump compensation.

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144671a6 by Anton Baskanov at 2025-11-25T21:24:26+01:00
dmusic: Add an 8 dB attenuation to normalize SF2 instrument volume.

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d2d9ebf5 by Anton Baskanov at 2025-11-25T21:24:26+01:00
dmusic: Take sample correction into account.

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1 changed file:

- dlls/dmusic/instrument.c


View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/09f5c0d1239465c07ed2567b6a4591fdd1b703ac...d2d9ebf52ddee8afff70a2dadb2037261b916884

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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/09f5c0d1239465c07ed2567b6a4591fdd1b703ac...d2d9ebf52ddee8afff70a2dadb2037261b916884
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