[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_unary().

"Henri Verbeet (@hverbeet)" <[email protected]>
Newsgroups gmane.comp.emulators.wine.cvs
Message-ID <[email protected]>

Henri Verbeet pushed to branch master at wine / vkd3d


Commits:
8d0f82c4 by Giovanni Mascellani at 2025-12-04T19:31:45+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_unary().

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1941be3c by Giovanni Mascellani at 2025-12-04T19:31:46+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_atomic_binop().

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e0ef0c4a by Giovanni Mascellani at 2025-12-04T19:41:59+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_barrier().

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203fc6d7 by Giovanni Mascellani at 2025-12-04T20:08:43+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_buffer_load().

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cd230078 by Giovanni Mascellani at 2025-12-04T20:11:14+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_raw_buffer_load().

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1 changed file:

- libs/vkd3d-shader/dxil.c


View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9ddb815127badbf6f0c295f63b867375849c5d0a...cd230078a7d15115f25e3ef1d1f88662c6f582bc

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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9ddb815127badbf6f0c295f63b867375849c5d0a...cd230078a7d15115f25e3ef1d1f88662c6f582bc
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