[Git][wine/wine][master] 6 commits: wined3d: Add some missing states to wined3d_stateblock_invalidate_initial_states().

"Alexandre Julliard (@julliard) via Wine-commits" <[email protected]> Mon, 22 Dec 2025 16:59:08 -0600
Newsgroups gmane.comp.emulators.wine.cvs
Message-ID <[email protected]>

Alexandre Julliard pushed to branch master at wine / wine


Commits:
c42d364f by Elizabeth Figura at 2025-12-22T13:12:42+01:00
wined3d: Add some missing states to wined3d_stateblock_invalidate_initial_states().

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7f5c2105 by Elizabeth Figura at 2025-12-22T13:12:42+01:00
wined3d: Avoid some invalidation when the vertex declaration is set redundantly.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=59013

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95bb04ef by Elizabeth Figura at 2025-12-22T13:12:43+01:00
wined3d: Avoid some invalidation when the viewport is set redundantly.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=59013

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7be265ec by Elizabeth Figura at 2025-12-22T13:12:43+01:00
wined3d: Avoid some invalidation when texture states are set redundantly.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=59013

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6362a715 by Elizabeth Figura at 2025-12-22T13:12:43+01:00
wined3d: Invalidate fog constants only when the VS is toggled.

Other states can affect ffp_vs_settings but not fog constants.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=59013

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8dcbf5d8 by Elizabeth Figura at 2025-12-22T13:12:44+01:00
wined3d: Avoid some invalidation when render states are set redundantly.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=59013

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1 changed file:

- dlls/wined3d/stateblock.c


View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/80a14c2a04952ee667c0904cea77f2e22b029bfc...8dcbf5d8235d6116a29fc694ee6526c3c0156f58

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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/80a14c2a04952ee667c0904cea77f2e22b029bfc...8dcbf5d8235d6116a29fc694ee6526c3c0156f58
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