[Git][wine/wine][master] opengl32: Avoid leaking memory on error paths (Coverity).
"Alexandre Julliard (@julliard) via Wine-commits" <[email protected]> Mon, 05 Jan 2026 14:37:37 -0600
| Newsgroups | gmane.comp.emulators.wine.cvs |
|---|---|
| Message-ID | <[email protected]> |
Alexandre Julliard pushed to branch master at wine / wine Commits: 87f37732 by Sven Baars at 2026-01-05T12:46:41+01:00 opengl32: Avoid leaking memory on error paths (Coverity). Fixes 11728e0a9c58f1b7a8d320b05f1ce40e4fa3c790. - - - - - 2 changed files: - dlls/opengl32/make_opengl - dlls/opengl32/unix_thunks.c View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/87f37732656611801bbc9061bdf37cd7f7e08fd1 -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/87f37732656611801bbc9061bdf37cd7f7e08fd1 You're receiving this email because of your account on gitlab.winehq.org.