[Git][wine/wine][master] 2 commits: opengl32: Use a GL_FLUSH_FORCE_SWAP flag instead of BOOL parameter.

"Alexandre Julliard (@julliard) via Wine-commits" <[email protected]> Wed, 07 Jan 2026 15:27:51 -0600
Newsgroups gmane.comp.emulators.wine.cvs
Message-ID <[email protected]>

Alexandre Julliard pushed to branch master at wine / wine


Commits:
3ca8cb7c by Rémi Bernon at 2026-01-07T12:50:48+01:00
opengl32: Use a GL_FLUSH_FORCE_SWAP flag instead of BOOL parameter.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=59190

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901a680c by Rémi Bernon at 2026-01-07T12:50:51+01:00
opengl32: Present on flush only when rendering to the front buffer.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=59190

- - - - -


5 changed files:

- dlls/opengl32/make_opengl
- dlls/opengl32/unix_thunks.c
- dlls/opengl32/unix_wgl.c
- dlls/win32u/opengl.c
- include/wine/opengl_driver.h


View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/caa17faa9018348d57abd779ce68ad28d651db7b...901a680cb080d29049e6a953b09b36a69523697f

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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/caa17faa9018348d57abd779ce68ad28d651db7b...901a680cb080d29049e6a953b09b36a69523697f
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