[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/dxil: Do not advance the instruction pointer in sm6_parser_emit_dx_get_dimensions().

"Henri Verbeet (@hverbeet) via Wine-commits" <[email protected]> Mon, 12 Jan 2026 12:13:46 -0600
Newsgroups gmane.comp.emulators.wine.cvs
Message-ID <[email protected]>

Henri Verbeet pushed to branch master at wine / vkd3d


Commits:
26c0ae55 by Giovanni Mascellani at 2026-01-12T18:46:30+01:00
vkd3d-shader/dxil: Do not advance the instruction pointer in sm6_parser_emit_dx_get_dimensions().

Also add a test that uses that control path.

Fixes: 84a23b9fadc1929658d23510f8a919cbf4c3a3e8

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b6e550f9 by Giovanni Mascellani at 2026-01-12T18:50:34+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_make_double().

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db36e12d by Giovanni Mascellani at 2026-01-12T18:52:31+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_quad_op().

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9c896254 by Giovanni Mascellani at 2026-01-12T18:56:19+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_raw_buffer_store().

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664cdef1 by Giovanni Mascellani at 2026-01-12T18:57:55+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_get_sample_count().

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5935fbc8 by Giovanni Mascellani at 2026-01-12T18:59:22+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_get_sample_pos().

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2 changed files:

- libs/vkd3d-shader/dxil.c
- tests/hlsl/getdimensions.shader_test


View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/aca8c9ed9200581e6bdd3650cb8d4fa2ee9fb929...5935fbc800fc97d90ba3520ee7e85182150c0fd0

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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/aca8c9ed9200581e6bdd3650cb8d4fa2ee9fb929...5935fbc800fc97d90ba3520ee7e85182150c0fd0
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