[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_texture_gather().

"Henri Verbeet (@hverbeet) via Wine-commits" <[email protected]> Wed, 14 Jan 2026 16:11:40 -0600
Newsgroups gmane.comp.emulators.wine.cvs
Message-ID <[email protected]>

Henri Verbeet pushed to branch master at wine / vkd3d


Commits:
39c73e66 by Giovanni Mascellani at 2026-01-14T23:01:21+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_texture_gather().

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e2b85b6a by Giovanni Mascellani at 2026-01-14T23:03:05+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_texture_load().

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eb7a09d4 by Giovanni Mascellani at 2026-01-14T23:04:57+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_texture_store().

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a8640ee5 by Giovanni Mascellani at 2026-01-14T23:05:25+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_wave_active_ballot().

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1 changed file:

- libs/vkd3d-shader/dxil.c


View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/6132b62095891eeace4a066b9bc0a573ef7e26f8...a8640ee531a1a6742f8adbfa3f8f198bbb990fc3

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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/6132b62095891eeace4a066b9bc0a573ef7e26f8...a8640ee531a1a6742f8adbfa3f8f198bbb990fc3
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