[Git][wine/wine][master] 4 commits: wined3d/glsl: Fix WINED3DTSS_TCI_SPHEREMAP calculation.

"Alexandre Julliard (@julliard) via Wine-commits" <[email protected]> Wed, 21 Jan 2026 16:09:51 -0600
Newsgroups gmane.comp.emulators.wine.cvs
Message-ID <[email protected]>

Alexandre Julliard pushed to branch master at wine / wine


Commits:
dec08645 by Elizabeth Figura at 2026-01-21T10:45:04+01:00
wined3d/glsl: Fix WINED3DTSS_TCI_SPHEREMAP calculation.

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22c0bf9e by Elizabeth Figura at 2026-01-21T10:45:06+01:00
d3d8/tests: Test generated texcoords.

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510e116c by Elizabeth Figura at 2026-01-21T10:45:06+01:00
d3d9/tests: Test generated texcoords.

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0f3858a8 by Elizabeth Figura at 2026-01-21T10:45:06+01:00
wined3d/hlsl: Implement generated texcoords.

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4 changed files:

- dlls/d3d8/tests/visual.c
- dlls/d3d9/tests/visual.c
- dlls/wined3d/ffp_hlsl.c
- dlls/wined3d/glsl_shader.c


View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/22c4efadab53c9c4fee5aba54ee9352c65799dbb...0f3858a83e9a582991c09a52714c91108f93b778

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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/22c4efadab53c9c4fee5aba54ee9352c65799dbb...0f3858a83e9a582991c09a52714c91108f93b778
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