[Git][wine/vkd3d][master] 2 commits: tests/shader_runner_vulkan: Free the compiled shader on failure in compile_hlsl_and_scan().
"Henri Verbeet (@hverbeet) via Wine-commits" <[email protected]> Mon, 02 Feb 2026 08:30:30 -0600
| Newsgroups | gmane.comp.emulators.wine.cvs |
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Henri Verbeet pushed to branch master at wine / vkd3d Commits: 0ae54f03 by Henri Verbeet at 2026-02-02T15:23:38+01:00 tests/shader_runner_vulkan: Free the compiled shader on failure in compile_hlsl_and_scan(). - - - - - ad95c822 by Henri Verbeet at 2026-02-02T15:23:38+01:00 tests/shader_runner_vulkan: Free compiled shaders on error paths. (Valgrind) - - - - - 1 changed file: - tests/shader_runner_vulkan.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c490e0a4281b9426d9351d74370819bf7776f407...ad95c82261c624cc75cd767b10d726e50165e180 -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c490e0a4281b9426d9351d74370819bf7776f407...ad95c82261c624cc75cd767b10d726e50165e180 You're receiving this email because of your account on gitlab.winehq.org.