[Git][wine/vkd3d][master] vkd3d-shader/ir: Reset "ins" after invalidating it in...
"Henri Verbeet (@hverbeet) via Wine-commits" <[email protected]> Mon, 02 Feb 2026 08:30:53 -0600
| Newsgroups | gmane.comp.emulators.wine.cvs |
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| Message-ID | <[email protected]> |
Henri Verbeet pushed to branch master at wine / vkd3d Commits: f993eae4 by Henri Verbeet at 2026-02-02T15:24:39+01:00 vkd3d-shader/ir: Reset "ins" after invalidating it in vsir_program_normalise_sysval_array(). (Valgrind) Both sysval_array_normaliser_dcl_indexable_temp() and sysval_array_normaliser_add_input_copy() will insert instructions, invalidating the "ins" pointer. - - - - - 1 changed file: - libs/vkd3d-shader/ir.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f993eae4345a1a9fb7a32aafe01284b97bc50b8e -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f993eae4345a1a9fb7a32aafe01284b97bc50b8e You're receiving this email because of your account on gitlab.winehq.org.