[Git][wine/vkd3d][master] vkd3d-shader/ir: Reset "ins" after invalidating it in...

"Henri Verbeet (@hverbeet) via Wine-commits" <[email protected]> Mon, 02 Feb 2026 08:30:53 -0600
Newsgroups gmane.comp.emulators.wine.cvs
Message-ID <[email protected]>

Henri Verbeet pushed to branch master at wine / vkd3d


Commits:
f993eae4 by Henri Verbeet at 2026-02-02T15:24:39+01:00
vkd3d-shader/ir: Reset "ins" after invalidating it in vsir_program_normalise_sysval_array(). (Valgrind)

Both sysval_array_normaliser_dcl_indexable_temp() and
sysval_array_normaliser_add_input_copy() will insert instructions,
invalidating the "ins" pointer.

- - - - -


1 changed file:

- libs/vkd3d-shader/ir.c


View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f993eae4345a1a9fb7a32aafe01284b97bc50b8e

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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f993eae4345a1a9fb7a32aafe01284b97bc50b8e
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