Wine staging 10.1 release

Alistair Leslie-Hughes <[email protected]> Sun, 9 Feb 2025 19:06:10 +1100
Newsgroups gmane.comp.emulators.wine.devel
Message-ID <SL2P216MB146797210D0D35E989724BFF93F32@SL2P216MB1467.KORP216.PROD.OUTLOOK.COM>
Binary packages for various distributions will be available from:
https://www.winehq.org/download

Summary since last release
* Rebased to current wine 10.1 (361 patches are applied to wine vanilla)

Upstreamed (Either directly from staging or fixed with a similar patch).
* None

Removed (No longer required).
* None

Added:
* [53644] vbscript: class single line multivar.
* [56464] vbscript: Implement Join
* [52769] mf: Add HTTP/HTTPS IMFByteStream implementation.
* [26302] richedit20: Implement IRichEditOle::ImportDataObject
* [53620] err:ole:com_get_class_object class IEnumObjects not registered.
* [56891] Visual novel Mebae (Tanuki Soft) crashes on startup
* [51139] d2d1: Implement drawing of ID2D1GeometryGroup
* [56280] oleaut32: VarAnd use VT_I4 when converting VT_BSTR

Updated:
* vkd3d-latest


Where can you help
* Run Steam/Battle.net/GOG/UPlay/Epic
* Test your favorite game.
* Test your favorite applications.
* Improve staging patches and get them accepted upstream.
* Suggest patches to be included in staging.

As always, if you find a bug, please report it via
https://bugs.winehq.org

Best Regards
  Alistair.