Re: Mismatch Between win32syscalls.h and Windows System Call Numbers
Biswapriyo Nath <[email protected]> Thu, 5 Jun 2025 13:28:32 +0530
| Newsgroups | gmane.comp.emulators.wine.devel |
|---|---|
| Message-ID | <CALK-3mKOeJ6QBONOZOH_EP_1tQJQ99pmwF+WF5Hkyf96q7Brow@mail.gmail.com> |
On Thu, Jun 5, 2025 at 8:49 AM zhengxianwei <[email protected]> wrote: > NtGdiAlphaBlend is listed as 4 in win32syscalls.h, but in reality, it's 0x1075 in win32u.dll on Windows 11. The syscall number differs across major Windows versions and Windows 10/11 revisions too. For example, * syscall number across Windows 10/11 revisions -https://hfiref0x.github.io/X86_64/NT10_w32ksyscalls.html#:~:text=NtGdiAlphaBlend * syscall number across major Windows versions - https://j00ru.vexillium.org/syscalls/win32k/64/#:~:text=NtGdiAlphaBlend