Re: Is it normal that the COM vtbl structure cannot be aligned between Windows and Wine
zhengxianwei <[email protected]> Wed, 11 Jun 2025 20:56:50 +0800
| Newsgroups | gmane.comp.emulators.wine.devel |
|---|---|
| Message-ID | <CABeGAqVNDwbvHXmeNuCr_+TpeGxCD=7buS4oro8z9_eEEmQrsQ@mail.gmail.com> |
cool job, thank you On Wed, Jun 11, 2025 at 8:51 PM Zhiyi Zhang <[email protected]> wrote: > > > On 6/11/25 20:16, zhengxianwei wrote: > > In wine, Visual2Vtbl > > > > ``` > > typedef struct IDCompositionVisual2Vtbl { > > BEGIN_INTERFACE > > > > /*** IUnknown methods ***/ > > HRESULT (STDMETHODCALLTYPE *QueryInterface)( > > IDCompositionVisual2 *This, > > REFIID riid, > > void **ppvObject); > > > > ULONG (STDMETHODCALLTYPE *AddRef)( > > IDCompositionVisual2 *This); > > > > ULONG (STDMETHODCALLTYPE *Release)( > > IDCompositionVisual2 *This); > > > > /*** IDCompositionVisual methods ***/ > > HRESULT (STDMETHODCALLTYPE *SetOffsetX)( > > IDCompositionVisual2 *This, > > float offset_x); > > > > HRESULT (STDMETHODCALLTYPE *SetOffsetXAnimation)( > > IDCompositionVisual2 *This, > > IDCompositionAnimation *animation); > > > > HRESULT (STDMETHODCALLTYPE *SetOffsetY)( > > IDCompositionVisual2 *This, > > float offset_y); > > ``` > > > > setOffsetX (float *) at offset 0x18 > > visual2vtbl.png > > But in windows 0x18 is setOffsetX (Animation *) > > > > Is this correct? > > > > No. This is a bug. It's addressed by > https://gitlab.winehq.org/zhiyi/wine/-/commit/1ef17ccd021d7b549abeabdbcf9e1448843084d8 > . > Please see > https://gitlab.winehq.org/zhiyi/wine/-/commits/bug-23698-react-native if > you want the latest dcomp work. > > > > >