Re: Problem with InstallShield (Was Re: [Bug 629] Changed - Problemwith InstallShield: ole:CoTreatAsClass(stub), ole:CoGetClassObject)

Gavriel State <[email protected]>
Newsgroups gmane.comp.emulators.wine.license
Message-ID <[email protected]>
Francois Gouget wrote:
 > Here are some primitive statistics that you should take with a big grain
 > of salt. If someone wants to spend the time required for a better
 > analysis (e.g. look at actually number of lines of patches per
 > contributor) I would be interested in the results.  However I think it
 > gives an idea of what is meant by 'a drop of interest in gaming
 > patches':

Well, I just spent a little time trying to collect some more detailed data.
I took all of our patches to dlls/ddraw (excluding headers) submitted to
wine-patches from June 2000 to September 2001, and put them here:
    http://206.47.27.235/winestats/tg-ddraw.gz

And I took all of Marcus' and Lionel's dlls/ddraw patches from roughly the
same time period (with one outlying patch in Feb 2002) and put them here:
    http://206.47.27.235/winestats/other-ddraw.gz

The TG patches included a gzipped diff for our big Jan 2001 merge called
ddraw-merge.diff, so I seperated that out.

Here are the interesting numbers:

$ grep ^+ tg-ddraw  | wc -l         => 1852
$ grep ^- tg-ddraw  | wc -l         =>  445
$ grep ^+ ddraw-merge.diff | wc -l  => 9295
$ grep ^- ddraw-merge.diff | wc -l  => 6598
                                        ----
Total lines added:                     4104

$ grep ^+ other-ddraw  | wc -l      => 2277
$ grep ^- other-ddraw  | wc -l      => 1140
                                        ----
Total lines added:                     1137

This does not, of course, include any of our other work anywhere else
in the code, such as the dib handling, which is closely tied to ddraw.
The last time I tried a rough calculation on our overall numbers, we had
contributed about 5% of the overall bytes and 6% of overall lines in
wine-patches in the June 2000 to February 2002 timeframe.

I think that it's clear that our contribution to the project has been
very substantial so far, especially when compared to our size.

  -Gav

-- 
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com/
[email protected]
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