Re: WineX and the AFPL

Roland <[email protected]>
Newsgroups gmane.comp.emulators.wine.license
Message-ID <[email protected]>
At 10:26 AM 6/3/02 -0700, Alexandre Julliard wrote:

>The problem is not the competition, the problem is Transgaming's
>promise to release the code. If they made it clear from the start that
>their code was going to remain proprietary, it would be much less of a
>problem. It might still take users/testers away from Wine, but at

I agree, but the error was alos on side of the Wine developers. You 
shouldn't have trusted TG.

I'm not saying that the license switch was bad btw, there are also other 
points beside this one in favour of the LGPL, as I realize now.

I just wonder, if Marcus just kept on coding on directX how far we would be 
by now. Probably TG would have released much of their code AFTER Marcus 
finished coding the free directX. So the LGPL didn't stop him from coding, 
it was misplaced trust.

Personally from this I take the lesson: don't trust anyone. If you want 
something well done, do it yourself. Live has taught me this lesson quite 
some times, and I see it repeating over and over again...

Roland
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