Re: WineX and the AFPL

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Newsgroups gmane.comp.emulators.wine.license
Message-ID <[email protected]>
On Mon, Jun 03, 2002 at 11:20:24AM -0300, Roland wrote:
> At 09:57 AM 6/2/02 -0500, Sean C. Farley wrote:
> >of a DLL using new code.  Assuming Wine was under the LGPL its entire
> >life, a company such as TransGaming could have still come along.  Yes?
> 
> I think it would be very hard. Because TG already started having a HUGE 
> codebase available for free. If it had to program everything from scratch 
> it would probably bee too expensive for the budget of a company like TG.
> 
> But you are right in one thing. What stopped DirectX development was the 
> trust placed on TG. If the free coders would have just ignored TG promises 

Um. This is really a lie. If you'll look back on development it stopped before
TG even had something. They may have discouraged it resume later on, but it
really had stopped before then.
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