Re: WineX and the AFPL
| Newsgroups | gmane.comp.emulators.wine.license |
|---|---|
| Message-ID | <[email protected]> |
On Mon, Jun 03, 2002 at 11:20:24AM -0300, Roland wrote: > At 09:57 AM 6/2/02 -0500, Sean C. Farley wrote: > >of a DLL using new code. Assuming Wine was under the LGPL its entire > >life, a company such as TransGaming could have still come along. Yes? > > I think it would be very hard. Because TG already started having a HUGE > codebase available for free. If it had to program everything from scratch > it would probably bee too expensive for the budget of a company like TG. > > But you are right in one thing. What stopped DirectX development was the > trust placed on TG. If the free coders would have just ignored TG promises Um. This is really a lie. If you'll look back on development it stopped before TG even had something. They may have discouraged it resume later on, but it really had stopped before then.