Re: Funding software development?
Ove Kaaven <[email protected]>
| Newsgroups | gmane.comp.emulators.wine.license |
|---|---|
| Message-ID | <[email protected]> |
On Wed, 5 Jun 2002, Deven T. Corzine wrote: > On Wed, 5 Jun 2002, Ove Kaaven wrote: > > > > * Release of DirectDraw code under the Wine (X11) license -- was this done? > > > > Yes. > > Should I assume it was incorporated into the standard Wine codebase, then? It was. Look at some of the copyrights on the dlls/ddraw code... > > > * Release of all Wine code after a "set number of users" have subscribed to > > > their service. > > > > > > If they didn't do either of the first two releases as described, then they > > > have clearly broken their promise. If they followed through on just the > > > first two, but not the last part, from the above message alone, I can't say > > > that they've broken a promise. That's because they've got a loophole in > > > the "set number" -- they didn't specify the number. (Did they specify a > > > particular number later?) > > > > The number was 20000. > > That's good to know. When was this first stated publicly? When (or before?) the transgaming website was launched, I think. Not sure. > > > If they want any trust from the community on follow-through, here what they > > > should have done: > > > > > > * Make a public commitment as to the EXACT minimum number of subscriptions > > > are necessary (1) for the initial release and (2) for ongoing release of > > > later patches. > > > > Both numbers are 20000. > > That's good to know. I gather you work for Transgaming yourself? Is this > an "official" statement, or would that have to come from Gavriel State? I work there, but my statements are not official, no, and I'm not part of the decision-making process there so many of my statements about why transgaming has acted the way it does are guesses, but I can certainly say that taking wine's hard work and never contributing anything back has never even been considered an option, no matter what the LGPL trolls say on this list. > Did he make an official statement about this number in the past? It's been on the website from the start, at least. > This is just a thought. But if Transgaming did this, they might regain > some of the trust that seems to have been lost after the time period for > the benefit of the doubt evidently expired for some people... We'll see what the management decides. > > > * Follow through with the code release when the threshold is met. > > > > The threshold is still a long way off. The LGPL didn't exactly increase > > the incentive for continuing to submit code to Wine before reaching the > > subscription goals, although such releases will still happen sometimes. > > I'm assuming that if and when the subscription goals are met, Transgaming > would release the code for use under X11 and LGPL licenses, both? It seems > valid, in principle. Yeah, that's the idea.