Re: wine-license digest, Vol 1 #140 - 9 msgs
"Sean C. Farley" <[email protected]> Fri, 14 Jun 2002 07:57:04 -0500 (CDT)
| Newsgroups | gmane.comp.emulators.wine.license |
|---|---|
| Message-ID | <[email protected]> |
On Thu, 13 Jun 2002 17:03, Greg Alexander wrote: > [email protected] wrote: > > > THEN DON'T USE GPL CODE IN YOUR SOFTWARE. > > > > If the competitive advantages of keeping your code secret outweigh the > > difference in cost of being able to leverage existing GPL code, then write > > your program from scratch and keep it proprietary! If the competitive > > advantages DON'T outweigh the cost savings of leveraging existing GPL > > code, then don't whine that the GPL comes with strings attached, because > > your application wouldn't have gotten written anyway if the GPLed code > > hadn't been there! > > And, BTW, I can potentially make a boatload of money if I can sell you a > proprietary library that provides enough of the functionality of the GPL > code at a price that makes it worth your while to write that software, > since you're probably not the only one faced with this problem. > > You see, if the GPL becomes dominant, there becomes a demand for > proprietary/commercial implementations of GPL code, just like there > currently is a demand for GPL implementations of proprietary/commercial > code. The two markets complement each other nicely. Those implementations will have to have all of the developers' copyright agreements to allow for sale of said code. Only companies with exclusive copyright over the code base will be able to sell the code. > In fact, in the above scenario it would be the BSD/X11 license that is > interfering with the _library developer's_ ability to make a profit off > of their code. How? The BSD/X11 license can be integrated with commercial as well as GPL code. Sean -------------- [email protected]