[PATCH 4/6] wined3d: Bail out when ARB_draw_indirect is not supported.
Józef Kucia <[email protected]> Fri, 3 Nov 2017 14:35:18 +0100
| Newsgroups | gmane.comp.emulators.wine.patches |
|---|---|
| Message-ID | <[email protected]> |
From: Józef Kucia <[email protected]> Signed-off-by: Józef Kucia <[email protected]> --- dlls/wined3d/drawprim.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 690057841038..99f3ce22e167 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -401,6 +401,12 @@ static void draw_indirect(struct wined3d_context *context, const struct wined3d_ const struct wined3d_gl_info *gl_info = context->gl_info; struct wined3d_buffer *buffer = parameters->buffer; + if (!gl_info->supported[ARB_DRAW_INDIRECT]) + { + FIXME("OpenGL implementation does not support indirect draws.\n"); + return; + } + wined3d_buffer_load(buffer, context, state); GL_EXTCALL(glBindBuffer(GL_DRAW_INDIRECT_BUFFER, buffer->buffer_object)); -- 2.13.6