[PATCH] d3dx10: Change D3DX10CompileFromMemory and D3DX10PreprocessShaderFromMemory spec entries.
Andrey Gusev <[email protected]> Fri, 10 Nov 2017 17:45:16 +0200
| Newsgroups | gmane.comp.emulators.wine.patches |
|---|---|
| Message-ID | <[email protected]> |
Signed-off-by: Andrey Gusev <[email protected]> --- dlls/d3dx10_33/d3dx10_33.spec | 4 ++-- dlls/d3dx10_34/d3dx10_34.spec | 4 ++-- dlls/d3dx10_35/d3dx10_35.spec | 4 ++-- dlls/d3dx10_36/d3dx10_36.spec | 4 ++-- dlls/d3dx10_37/d3dx10_37.spec | 4 ++-- dlls/d3dx10_38/d3dx10_38.spec | 4 ++-- dlls/d3dx10_39/d3dx10_39.spec | 4 ++-- dlls/d3dx10_40/d3dx10_40.spec | 4 ++-- dlls/d3dx10_41/d3dx10_41.spec | 4 ++-- dlls/d3dx10_42/d3dx10_42.spec | 4 ++-- 10 files changed, 20 insertions(+), 20 deletions(-) diff --git a/dlls/d3dx10_33/d3dx10_33.spec b/dlls/d3dx10_33/d3dx10_33.spec index 0ae4f51b07..c14e244e11 100644 --- a/dlls/d3dx10_33/d3dx10_33.spec +++ b/dlls/d3dx10_33/d3dx10_33.spec @@ -2,7 +2,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -57,7 +57,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stdcall D3DX10ReflectShader(ptr long ptr) d3dx10_39.D3DX10ReflectShader diff --git a/dlls/d3dx10_34/d3dx10_34.spec b/dlls/d3dx10_34/d3dx10_34.spec index 0ae4f51b07..c14e244e11 100644 --- a/dlls/d3dx10_34/d3dx10_34.spec +++ b/dlls/d3dx10_34/d3dx10_34.spec @@ -2,7 +2,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -57,7 +57,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stdcall D3DX10ReflectShader(ptr long ptr) d3dx10_39.D3DX10ReflectShader diff --git a/dlls/d3dx10_35/d3dx10_35.spec b/dlls/d3dx10_35/d3dx10_35.spec index a775516126..ddff136fb6 100644 --- a/dlls/d3dx10_35/d3dx10_35.spec +++ b/dlls/d3dx10_35/d3dx10_35.spec @@ -2,7 +2,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -60,7 +60,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stdcall D3DX10ReflectShader(ptr long ptr) d3dx10_39.D3DX10ReflectShader diff --git a/dlls/d3dx10_36/d3dx10_36.spec b/dlls/d3dx10_36/d3dx10_36.spec index a775516126..ddff136fb6 100644 --- a/dlls/d3dx10_36/d3dx10_36.spec +++ b/dlls/d3dx10_36/d3dx10_36.spec @@ -2,7 +2,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -60,7 +60,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stdcall D3DX10ReflectShader(ptr long ptr) d3dx10_39.D3DX10ReflectShader diff --git a/dlls/d3dx10_37/d3dx10_37.spec b/dlls/d3dx10_37/d3dx10_37.spec index 402dd5cd28..a2eb437b71 100644 --- a/dlls/d3dx10_37/d3dx10_37.spec +++ b/dlls/d3dx10_37/d3dx10_37.spec @@ -4,7 +4,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -61,7 +61,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stdcall D3DX10ReflectShader(ptr long ptr) d3dx10_39.D3DX10ReflectShader diff --git a/dlls/d3dx10_38/d3dx10_38.spec b/dlls/d3dx10_38/d3dx10_38.spec index a1aa3540ed..652ed87db2 100644 --- a/dlls/d3dx10_38/d3dx10_38.spec +++ b/dlls/d3dx10_38/d3dx10_38.spec @@ -3,7 +3,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -60,7 +60,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stdcall D3DX10ReflectShader(ptr long ptr) d3dx10_39.D3DX10ReflectShader diff --git a/dlls/d3dx10_39/d3dx10_39.spec b/dlls/d3dx10_39/d3dx10_39.spec index 52dbd26a3e..04d6a38571 100644 --- a/dlls/d3dx10_39/d3dx10_39.spec +++ b/dlls/d3dx10_39/d3dx10_39.spec @@ -3,7 +3,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -60,7 +60,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stub D3DX10ReflectShader(ptr long ptr) diff --git a/dlls/d3dx10_40/d3dx10_40.spec b/dlls/d3dx10_40/d3dx10_40.spec index a80e55c759..089c80074c 100644 --- a/dlls/d3dx10_40/d3dx10_40.spec +++ b/dlls/d3dx10_40/d3dx10_40.spec @@ -2,7 +2,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -57,7 +57,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stdcall D3DX10SHProjectCubeMap(long ptr ptr ptr ptr) d3dx10_43.D3DX10SHProjectCubeMap diff --git a/dlls/d3dx10_41/d3dx10_41.spec b/dlls/d3dx10_41/d3dx10_41.spec index a80e55c759..089c80074c 100644 --- a/dlls/d3dx10_41/d3dx10_41.spec +++ b/dlls/d3dx10_41/d3dx10_41.spec @@ -2,7 +2,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -57,7 +57,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stdcall D3DX10SHProjectCubeMap(long ptr ptr ptr ptr) d3dx10_43.D3DX10SHProjectCubeMap diff --git a/dlls/d3dx10_42/d3dx10_42.spec b/dlls/d3dx10_42/d3dx10_42.spec index a80e55c759..089c80074c 100644 --- a/dlls/d3dx10_42/d3dx10_42.spec +++ b/dlls/d3dx10_42/d3dx10_42.spec @@ -2,7 +2,7 @@ @ stdcall D3DX10CheckVersion(long long) @ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA @ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW -@ stdcall D3DX10CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory +@ stdcall D3DX10CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromMemory @ stdcall D3DX10CompileFromResourceA(long str str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceA @ stdcall D3DX10CompileFromResourceW(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromResourceW @ stdcall D3DX10ComputeNormalMap(ptr long long long ptr) d3dx10_43.D3DX10ComputeNormalMap @@ -57,7 +57,7 @@ @ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) d3dx10_43.D3DX10LoadTextureFromTexture @ stdcall D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileA @ stdcall D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromFileW -@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory +@ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory @ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA @ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW @ stdcall D3DX10SHProjectCubeMap(long ptr ptr ptr ptr) d3dx10_43.D3DX10SHProjectCubeMap -- 2.13.6