Wine freezes with full-screen mouse capture in games

"argoneus" <[email protected]>
Newsgroups gmane.comp.emulators.wine.user
Message-ID <[email protected]>
Hi,

I'm trying to play the game Original War.

I'm running latest sid/experimental Debian (on XFCE/LightDM, both latest) with latest Git of Wine and I ran into a problem. The game starts normally, but after a few seconds freezes up no matter what I do. If I disable 'automatically capture the mouse in full-screen windows' it works just fine.

I played around with the settings in Graphics and the only relevant one is the mouse capture indeed. I also have checked the option 'emulate a virtual desktop' w/ 1024x768.

Here's a log from the few seconds in which it freezes up (when I disable the capturing, the log is just few lines and game works normally). Also, for some weird reason, it says I don't have direct rendering, but when I do 'glx info | grep rendering' it clearly says I do actually have it.

Here's the log:

http://www.paste.debian.net/171314/

Thank you very much for any help!
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.