Re: joystick GetDeviceData patch
Ove Kaaven <[email protected]>
| Newsgroups | gmane.comp.emulators.winex.devel |
|---|---|
| Organization | TransGaming Technologies Inc |
| Message-ID | <1080578709.1566.170.camel@renegade> |
fre, 26.03.2004 kl. 04.44 skrev Rob Crittenden: > This is an implemention of GetDeviceData() for joysticks. It is based > heavily on the existing mouse and keyboard implementations. From my testing > using simple test programs as well as with BF1942 it works and doesn't > break mice. This makes a minor change to the mouse code by adding an > overflow state that isn't actually used, but since the mouse and joystick > share code it had to be. Does BF1942 need this overflow feature? If it's needed, can't you also just add this feature to the mouse code as well, so it isn't an unused state there?