Re: PathSearchAndQualify patch not applied?
Keef Aragon <[email protected]> Wed, 21 Jul 2004 05:37:59 -0600
| Newsgroups | gmane.comp.emulators.winex.devel |
|---|---|
| Message-ID | <1090409878.27001.54.camel@karagonpc> |
One correction, the ReWind license is not TransGaming's own. It is it's own project which takes portions from the Wine project... note the copyright: Portions Copyright © 1993-2002 the Wine project authors (see http://source.winehq.org/source/AUTHORS for a complete list) Portions Copyright © 2003 the ReWind project authors (see http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/rewind/rewind/AUTHORS for a complete list) My apologies for the original mis-information. On Wed, 2004-07-21 at 05:28, Keef Aragon wrote: > Between the various components of WineX now known as Cedega, three > different licenses are used. The Aladdin License, the GNU LGPL, and > Transgaming's own Rewind license which doesn't address derivative > works at all. Nadav - I hate to break it to you, but a contributor's > patch and everything it constitutes under the licenses which cover the > entirety of Cedega, is legal copyright of the author regardless of > whether they advertise it or not. On a side note, advertisement of > work does not void any legal copyright. That's like saying you're > painting is no longer copyright because it was published in a > magazine. Any patches are considered derivative works if they use ANY > of the WineX includes, libraries, or other source found within. These > licenses grant the user the right to release their derivative work ... > the patch, provided that it is released under the same license which > the component being patched is released. So as a matter of fact, any > patch you write and send to Transgaming is *LEGALLY* yours and > copyright by YOU. However, under the licenses provided, it has to > remain licensed in a fashion that TG can re-derive your work and > re-release it giving you due credit in the source... That does not > change the legal copyright holder of the code, it simply removes the > copyright holder's right to restrict use of their patch. But *no > action* under the licenses of Cedega will void an author's legal > ownership and copyright of the code produced, it only limits the power > they have with that ownership *and* copyright. > > http://www.transgaming.com/license.php?source=1 > > > > > On Wed, 2004-07-21 at 04:03, Nadav Frum wrote: > > > I don't think any of you understand. The person who is taking the risk is > > the person advertising the patch. He/she have invested an effort into > > producing the patch, not knowing that by advertising the patch they lose > > all legal rights to the effort invested. > > > > I understand the indignant response presented by Bryan and Keef. It makes > > more sense to believe you own something. It is irresponsible of TG to > > mislead people in this way. > > > > If you wish to advertise your patches because you want to share your work > > with others and get some credit for it, please do so. If you want to > > maintain ownership over your work, the best way is not to advertise it in > > a patch to someone else's code. > > > > On Tue, 20 Jul 2004, Keef Aragon wrote: > > > > > Nadav, > > > > > > To finish this whole thing off, you are right... it's not practical to > > > prove yourself and your patch.It would certainly be extremely > > > difficult to bring a case to a judge.That doesn't mean your work isn't > > > copyrightable, it just means you can't prove you did it in the first > > > place.Just like the murder analogy that Bryan gave earlier. None the > > > less, the law is the law and your work is always - always > > > copyrightable... you just may not be able to prove it's your work when > > > it comes down to it - that doesn't void the law.It just leaves you > > > with no case to present. > > > > On Tue, 20 Jul 2004 Rob Crittenden wrote: > > > > > This is a pointless discussion. Nobody here is a lawyer nor have they > > > professed intimiate knowledge of International Copyright law. Merely > > > believing that it is ok is not enough for the "judge," as you say. > > > > > > Regardless, Transgaming simply is not going to apply this patch. You can > > > argue about it all you want but they not going to change their mind, so > > > please just drop it. > > > > For my part, I could not care less about the specific patch mentioned > > at the start of this discussion. I don't even know what application > > Jeroen Janssen was referring to. Does anybody care if this patch is > > applied or not? > > > > > The risk is all theirs, not yours. I commend them for being careful and > > > conscious of the intention of the patch author. There are lots of folks > > > who wouldn't be very pleased if TG started incorporating patches intended > > > for the wine project. > > > > There must be an understanding, then. Do you represent these folks? Do > > you represent TG? > > > > > Has anyone bothered to contact the patch author to see if he cared whether > > > it was included in Cedega? > > > > I don't think this discussion is about the specific author or his patch. > > If TG wanted to fix the problem they could simply go ahead and do it. If > > I understand it correctly the function itself takes a relative path, > > searches for it, and returns the full path. > > > > Nadav Frum > > ---------- > > > > > > > > > > > > > -- > > Keef Aragon <[email protected]> -- Keef Aragon <[email protected]>