Re: hud.c

TriKster Abacus <[email protected]> Tue, 03 Aug 2004 20:52:56 -0500
Newsgroups gmane.comp.emulators.winex.devel
Message-ID <[email protected]>
David Ramsden wrote:

>On Tue, Aug 03, 2004 at 08:18:38PM -0500, TriKster Abacus wrote:
>  
>
>>Sorry to reintroduce the old hud.c back into the foray, but this is a 
>>temp fix till someone else does the full fix.
>>
>>    
>>
>[snip]
>
>I think you may have sent the current CVS hud.c?
>
>---
>david@oppressed:~/winex/dlls/x11drv$ md5sum hud.c hud.c.cvs
>40b6432da260225eac01978a6bb11699  hud.c
>40b6432da260225eac01978a6bb11699  hud.c.cvs
>david@oppressed:~/winex/dlls/x11drv$ diff hud.c.cvs hud.c
>david@oppressed:~/winex/dlls/x11drv$ 
>---
>
>There appears to be no difference between the CVS version and the one in
>your email - can you re-check this?
>
>Thank you for your swift response too. I'm glad I'm not the only one
>with the problem. I can't work out what it is either (although my C
>isn't brilliant anyway).
>
>Regards,
>David.
>  
>
Ok, I did in a terminal: opengl-update nvidia

Then reconfigured:

 ./configure --enable-pthreads --prefix=/path/to/install/to

Then "make"

So far it hasnt died.

Thank you

Sincerely,

TriKster Abacus

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