Re: hud.c
TriKster Abacus <[email protected]> Tue, 03 Aug 2004 20:52:56 -0500
| Newsgroups | gmane.comp.emulators.winex.devel |
|---|---|
| Message-ID | <[email protected]> |
David Ramsden wrote: >On Tue, Aug 03, 2004 at 08:18:38PM -0500, TriKster Abacus wrote: > > >>Sorry to reintroduce the old hud.c back into the foray, but this is a >>temp fix till someone else does the full fix. >> >> >> >[snip] > >I think you may have sent the current CVS hud.c? > >--- >david@oppressed:~/winex/dlls/x11drv$ md5sum hud.c hud.c.cvs >40b6432da260225eac01978a6bb11699 hud.c >40b6432da260225eac01978a6bb11699 hud.c.cvs >david@oppressed:~/winex/dlls/x11drv$ diff hud.c.cvs hud.c >david@oppressed:~/winex/dlls/x11drv$ >--- > >There appears to be no difference between the CVS version and the one in >your email - can you re-check this? > >Thank you for your swift response too. I'm glad I'm not the only one >with the problem. I can't work out what it is either (although my C >isn't brilliant anyway). > >Regards, >David. > > Ok, I did in a terminal: opengl-update nvidia Then reconfigured: ./configure --enable-pthreads --prefix=/path/to/install/to Then "make" So far it hasnt died. Thank you Sincerely, TriKster Abacus -- http://www.linux-militia.net looking for me: http://www.trikster.homelinux.org/contact.html