Status of NPOT support.
Adam Luchjenbroers <[email protected]> Mon, 29 Nov 2004 23:36:41 +0930
| Newsgroups | gmane.comp.emulators.winex.devel |
|---|---|
| Message-ID | <[email protected]> |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I notice that you mention NPOT support in the latest Transgaming newsletter. You describe it as though it is complete, did this make it into 4.1.1 or will it be in 4.2? Because textures still don't work in Dawn of War in 4.1.1 or recent cvs (24th is my last update). I just wanna know if it's done so I know if it still needs working on (I've recently taken the time to learn more about OpenGL, and was about to return to the problem when I noticed this in the transgamer newsletter). - -- "Supporting Windows is like buying a puppy. The dog only cost $100, but we spent another $500 cleaning the carpet." - Marc Dodge -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.4 (GNU/Linux) iD8DBQFBqyz394zI/zB2CYURArJyAJ9lnog6iTIh4A56zjOo7w2ZhbZL0QCfar7d YSgBplAg1x28XghEK74IdhE= =3/d4 -----END PGP SIGNATURE-----